New HURT N' HEAL Rules.
11-16-2010, 04:39 PM
Post: #4
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Re: New HURT N' HEAL Rules.
Some Troopers have SPECIFIC SKILLS.
You may use the SPECIFIC SKILL as long as you have at least ONE active Trooper in play with that SPECIFIC SKILL. The SPECIFIC SKILLS benefits apply ONLY to that specific Trooper or his Unit, as dictated below. SPECIFIC SKILLS may be combined with other SKILLS. SPECIFIC SKILLS HEAVY WEAPON ::Players may choose to HURT twice and not HEAL. INDISCRIMINATE FIRE :: Players may choose to distribute their hits amongst enemy Troopers. Any additional bonus apply to each hit. LOOK OUT SIR!:: An Officer with this ability may choose to allocate any successful hits onto another member of his Squad. MELT DOWN!:: The Trooper is armed with volatile ammunition. If this Trooper is killed, everyone at the location takes 1 hit. STEALTH :: STEALTH Troopers suffer one less damage when HURT. TRIAGE :: Players may choose to HEAL twice and not HURT. |
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