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AFA Graded Transformers - AFA graded Transformers related news and information. For more details regarding AFA Transformers including the latest ratings, going prices and how to get your figure rated, please
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G.I. Joe - We are also fans of G.I-Joe and so on occasionally we run news stories related to that Hasbro line, primarily related to the live action films.
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Transformers: Prime - Transformers: Prime is the name of the 2010 CGI Transformers cartoon which aired on the Hasbro-Discovery joint TV channel The Hub in the fall of 2010 within the US.
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Seiberton have a press release from Activision regarding the War for Cybertron Dinobot download pack.
Now that fans have experienced the epic single-player campaigns and multiplayer modes of TRANSFORMERS: FALL OF CYBERTRON, we wanted to let you know that the team at High Moon Studios listened to fans and have been hard at work on exciting downloadable content to support the growing Fall of Cybertron community.
We are thrilled to announce that the legendary DINOBOTS will be playable in online multiplayer modes with the "Dinobot Destructor Pack," set to launch next week for the Xbox 360, PlayStation 3 and PC.
The DLC pack will include the following characters, which includes their full body + individual body parts for use in the multiplayer character creator.
Activision have published an annoucement covering Transformers Prime The Game, a new video game based on the CGI Transformers Series. The official website for the WII and 3DS game can be found at www.transformersprimethegame.com
Activision and Hasbro Team Up to Create TRANSFORMERS PRIME(TM) Video Game Based on the Hit Television Series
New Action Brawler Game Planned to Launch this Year Exclusively on Nintendo Platforms
SANTA MONICA, Calif., March 15, 2012 /PRNewswire/ -- Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), is bringing the ultimate TRANSFORMERS video game experience to kids of all ages with the TRANSFORMERS PRIME video game. Based on the hit animated television show produced by Hasbro Studios and currently airing on The Hub television network in the U.S., the game lets fans play as their favorite AUTOBOT characters and embark on an action-packed adventure to save the earth from the evil MEGATRON and his new secret weapon. Players step into the roles of OPTIMUS PRIME, BUMBLEBEE, ARCEE, AUTOBOT RATCHET, BULKHEAD and more as they explore unique vistas all around the world with brawler-style combat and diverse driving sequences. Along the way, gamers cultivate friendships with Jack, Miko and Raf - the human characters from the show - as Team Prime sets out to protect mankind and eliminate the DECEPTICONS once and for all.
"Hasbro Studios has done a phenomenal job with the TRANSFORMERS PRIME television show," said David Oxford, Executive Vice President at Activision Publishing. "We are collaborating closely with the series creators to capture all the adventure, humor and friendships from the show to create an authentic action experience for TRANSFORMERS fans of all ages to enjoy."
"Hasbro is thrilled to be working with Activision again on an exciting new TRANSFORMERS video game," said Mark Blecher, Senior Vice President of Digital Media and Marketing at Hasbro. "The TRANSFORMERS PRIME animated series has resonated strongly with kids and fans and we're looking forward to delivering this new way to experience the adventure."
TRANSFORMERS PRIME will hit stores later this year and is being developed exclusively for Nintendo's Wii(TM) system and the Nintendo 3DS(TM) hand-held system by Now Production (NowPro), and for the Nintendo DS(TM) hand-held system by Altron Corporation. The game has not yet been rated by the ESRB.
Hasbro, Inc. (NASDAQ: HAS) is a branded play company providing children and families around the world with a wide-range of immersive entertainment offerings based on the Company's world class brand portfolio. From toys and games, to television programming, motion pictures, video games and a comprehensive licensing program, Hasbro strives to delight its customers through the strategic leveraging of well-known and beloved brands such as TRANSFORMERS, LITTLEST PET SHOP, NERF, PLAYSKOOL, MY LITTLE PONY, G.I. JOE, MAGIC: THE GATHERING and MONOPOLY. The Hub, Hasbro's multi-platform joint venture with Discovery Communications (NASDAQ: DISCA, DISCB, DISCK) launched on October 10, 2010. The online home of The Hub is http://www.hubworld.com. The Hub logo and name are trademarks of Hub Television Networks, LLC. All rights reserved.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China and the region of Taiwan. More information about Activision and its products can be found on the company's website, http://www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. Activision Publishing generally uses words such as "outlook," "will," "could," "would," "might," "remains," "to be," "plans," "believes," "may," "expects," "intends," "anticipates," "estimate," future," "plan," "positioned," "potential," "project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar expressions to identify forward-looking statements. Factors that could cause Activision Publishing's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Publishing's titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, Activision Publishing's ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing's products, adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences, including interest in specific genres such as music, first-person action and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality "hit" titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other factors identified in the risk factors sections of Activision Blizzard's most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
Activision have sent out the following press release
TRANSFORMERS™: DARK OF THE MOON™ VIDEO GAME SHIPS TO RETAILERS NATIONWIDE
New Action Game Thrusts Players into an Original Prologue Storyline to Blockbuster Film
Santa Monica, CA - June 14, 2011 - The colossal battle between the
AUTOBOTS™ and DECEPTICONS™ is underway as Activision Publishing, Inc.'s
(Nasdaq: ATVI) new video game Transformers: Dark of the Moon ships to
retail stores nationwide today. Created by acclaimed developer High
Moon Studios and based on Hasbro's legendary TRANSFORMERS property, the
game lets fans fight through epic battles as they unravel MEGATRON'S
sinister plan and is set in the world of director Michael Bay's upcoming
movie from Paramount Pictures that will be released in theaters on June
29th.
"The Transformers: Dark of the Moon game lets fans experience the
gripping battles and original prologue story that precede the highly
anticipated film," said David Oxford, Executive Vice President at
Activision Publishing. "The team at High Moon Studios has created an
amazing TRANSFORMERS narrative that unfolds through an epic
single-player campaign and allows fans to play as their favorite
characters in head-to-head multiplayer action."
"Activision has delivered a stellar prologue game leading up to the
blockbuster movie," said Mark Blecher, SVP of Digital Media and
Marketing, Hasbro. "Hasbro is looking forward to offering fans of the
TRANSFORMERS brand and gamers alike an exciting video game to expand on
the Transformers: Dark of the Moon experience this summer."
Featuring a new gameplay mechanic called Stealth Force, the
Transformers: Dark of the Moon game lets fans instantly convert to a
third, hybrid state that combines the weapons and firepower of Robot
mode with the agility and maneuverability of Vehicle mode. Set in
unique environments around the world such as the Jungles of Central
America, Siberian military facilities, urban cityscapes and more, the
game lets players assume the roles of a diverse roster of favorite
TRANSFORMERS characters through a heart-pounding campaign to save
mankind. Additionally, fans can play the game with or against their
friends around the world through intense, online multiplayer game modes
as their favorite iconic characters with the ability to personalize
their characters' look with numerous appearance, weapons and skills
customization options.
The Transformers: Dark of the Moon video game is rated "T" (Teen - for
Violence) by the ESRB and is available on the Xbox 360® video game and
entertainment system from Microsoft and PlayStation®3 computer
entertainment system.
Additionally, Activision is releasing three separate games on the
Nintendo platforms developed by Behaviour Interactive. Available on the
Nintendo 3DS™ hand-held system and Wii™ system, Transformers: Dark of
the Moon Stealth Force Edition follows a prologue storyline and
harnesses the power of Stealth Force to focus gameplay on intense
vehicular combat, allowing fans to obliterate enemies at blazing speeds
with advanced weapons, defense systems and targeting capabilities as
they slalom between cars and dodge fire in a highly maneuverable vehicle
form.
For the Nintendo DS™, fans can choose their side with two distinct
titles, Transformers: Dark of the Moon AUTOBOTS and Transformers: Dark
of the Moon DECEPTICONS.
All Nintendo platform games are rated "E10+" (Everyone 10 and older - for Fantasy Violence) by the ESRB.
About Hasbro
Hasbro, Inc. (NASDAQ: HAS) is a branded play company providing children
and families around the world with a wide-range of immersive
entertainment offerings based on the Company's world class brand
portfolio. From toys and games, to television programming, motion
pictures, video games and a comprehensive licensing program, Hasbro
strives to delight its customers through the strategic leveraging of
well-known and beloved brands such as TRANSFORMERS, LITTLEST PET SHOP,
NERF, PLAYSKOOL, MY LITTLE PONY, G.I. JOE, MAGIC: THE GATHERING and
MONOPOLY. The Hub, Hasbro's multi-platform joint venture with Discovery
Communications (NASDAQ: DISCA, DISCB, DISCK) launched on October 10,
2010. The online home of The Hub is www.hubworld.com. The Hub logo and
name are trademarks of Hub Television Networks, LLC. All rights
reserved.
Shia LaBeouf returns as Sam Witwicky in Transformers: Dark of the Moon.
When a mysterious event from Earth's past erupts into the present day
it threatens to bring a war to Earth so big that the Transformers alone
will not be able to save us. Starring Shia LaBeouf, Josh Duhamel, John
Turturro, Tyrese Gibson, Rosie Huntington-Whiteley, Patrick Dempsey,
Kevin Dunn, with John Malkovich and Frances McDormand. In cinemas
worldwide from 29th June 2011 in 2D and 3D.
About Paramount Pictures Corporation
Paramount Pictures Corporation (PPC), a global producer and distributor
of filmed entertainment, is a unit of Viacom (NYSE: VIA, VIA.B), a
leading content company with prominent and respected film, television
and digital entertainment brands. The company's labels include
Paramount Pictures, Paramount Vantage, Paramount Classics, Insurge
Pictures, MTV Films and Nickelodeon Movies. PPC operations also include
Paramount Digital Entertainment, Paramount Famous Productions,
Paramount Home Entertainment, Paramount Pictures International,
Paramount Licensing Inc., Paramount Studio Group and Paramount
Television & Digital Distribution.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc.
is a leading worldwide developer, publisher and distributor of
interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom,
France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the
Netherlands, Australia, South Korea, China and the region of Taiwan.
More information about Activision and its products can be found on the
company's website, www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in
this press release that involves Activision Publishing's expectations,
plans, intentions or strategies regarding the future are forward-looking
statements that are not facts and involve a number of risks and
uncertainties. Activision Publishing generally uses words such as
"outlook," "will," "could," "would," "might," "remains," "to be,"
"plans," "believes," "may," "expects," "intends," "anticipates,"
"estimate," future," "plan," "positioned," "potential," "project,"
"remain," "scheduled," "set to," "subject to," "upcoming" and similar
expressions to identify forward-looking statements. Factors that could
cause Activision Publishing's actual future results to differ materially
from those expressed in the forward-looking statements set forth in
this release include, but are not limited to, sales levels of Activision
Publishing's titles, shifts in consumer spending trends, the impact of
the current macroeconomic environment, the seasonal and cyclical nature
of the interactive game market, Activision Publishing's ability to
predict consumer preferences among competing hardware platforms,
declines in software pricing, product returns and price protection,
product delays, retail acceptance of Activision Publishing's products,
adoption rate and availability of new hardware (including peripherals)
and related software, industry competition including from used games and
other forms of entertainment, litigation risks and associated costs,
rapid changes in technology, industry standards, business models
including online and used games, and consumer preferences, including
interest in specific genres such as music, first-person action and
massively multiplayer online games, protection of proprietary rights,
maintenance of relationships with key personnel, customers, licensees,
licensors, vendors, and third-party developers, including the ability to
attract, retain and develop key personnel and developers that can
create high quality "hit" titles, counterparty risks relating to
customers, licensees, licensors and manufacturers, domestic and
international economic, financial and political conditions and policies,
foreign exchange rates and tax rates, and the identification of
suitable future acquisition opportunities and potential challenges
associated with geographic expansion, and the other factors identified
in the risk factors sections of Activision Blizzard's most recent annual
report on Form 10-K and any subsequent quarterly reports on Form 10-Q.
The forward-looking statements in this release are based upon
information available to Activision Publishing and Activision Blizzard
as of the date of this release, and neither Activision Publishing nor
Activision Blizzard assumes any obligation to update any such
forward-looking statements. Forward-looking statements believed to be
true when made may ultimately prove to be incorrect. These statements
are not guarantees of the future performance of Activision Publishing or
Activision Blizzard and are subject to risks, uncertainties and other
factors, some of which are beyond its control and may cause actual
results to differ materially from current expectations.
Many thanks go to Activision for allowing us to attend the special conference covering both Transformers: Dark of the Moon The Game and Spider-Man: Edge of Time.
On Monday morning co-owner of this website Moonbug was in attendance for a hands-on presentation of Transformers: Dark of the Moon. The event came with an embargo on coverage until 5pm on May 3rd but we will publish a report as soon as we are allowed.
Category: Transformers Merchandise
| Submitted by: quartz -
on: Thursday, 21st April 2011 at 17:09:35 BST
| Share:
| Discuss: Read on
Activision have started a competition to find the UKs biggest Transformers fan to celebrate the upcoming release of Transformers War For Cybertron within the UK.
The Search for the Biggest Transformers Fan Rolls Out Across the UK
Do you know your Megatron from your Optimus Prime? Your Bumblebee from
your Cybertron? If so, to celebrate the launch of the new video game
Transformers: War for Cybertron, we are on the look out to find the UK’s
most enthusiastic Transformers aficionado.
For the nationwide search, which begins on the 25th May, a select panel
of judges will be looking for the ultimate fan. So if you have every
Transformer toy ever made, your home has more in common with a wreckage
on Cybertron than a semi-detached house or if you simply love dressing
up as your favourite character, let us know as the winner of the
ultimate fan competition will win a life-sized drawing of themselves as a
Transformer, specially designed by Transformer artist extraordinaire
Jon Davis Hunt, a fantastic prize for any Transformer fan.
How to enter:
If you think you fit the bill then submit your entry to activisionpr@frankpr.it You’ll
need to include an image illustrating your claim to be biggest fan and,
in no more than 100 words, a description as to why you think you should
win.
The competition is now open and closes 13th June
Good luck and roll out!
Transformers: War for Cybertron, launches 25th June 2010, is a gripping,
3rd person action shooter set on the Transformers’ war-ravaged
homeland. Complete with several multiplayer modes, the game allows
gamers to play through story missions with their friends in co-op, as
well as create their own Transformers character for competitive
head-to-head multiplayer modes, choosing among four distinct character
classes and selecting from a huge variety of weapons, skills and
abilities. To find out more about the new video game Transformers: War
for Cybertron please visit www.transformersgame.com
With the British Toy Fair underway and Hasbro showing off their 2010 toys, UGO.com has received some images from Hasbro of the Transformers: War For Cybertron toys of Optimus Prime and Megatron. War For Cybertron is, of course, the upcoming video game from Activision.
New Action Game Delves Deep into the TRANSFORMERS Universe, Introduces All-New Visualizations of Iconic Characters in 2010
PR Newswire
SANTA
MONICA, Calif., Dec. 16 /PRNewswire-FirstCall/ -- Experience the
legendary battle between the AUTOBOTS and DECEPTICONS as Activision
Publishing, Inc. (Nasdaq: ATVI) announced today that Transformers™: War
for Cybertron is in development by award-winning High Moon Studios.
Based on Hasbro's legendary TRANSFORMERS property, the game takes
players to the TRANSFORMERS characters' home planet of CYBERTRON for a
new look into the epic story of the grand civil war that spawned one of
the most brutal rivalries of all time.
"Transformers: War for
Cybertron is an origins story, taking players on a gripping,
adrenaline-fueled journey that precedes the TRANSFORMERS characters'
arrival on Earth," said Rob Kostich, head of marketing, licensed
products, Activision Publishing, Inc. "The game transports players to a
living, metallic planet where they will battle as giant converting
robots in single player, online co-op or head-to-head multiplayer
matches that are fully immersive from start to finish."
"For
the first time, Hasbro is working with Activision to drive the
TRANSFORMERS fiction forward into new story arcs, demonstrating pivotal
moments in Transformers history that defined who they are," said Aaron
Archer, Senior Design Director, Hasbro. "This remarkable video game
helps us to tell a critical event in TRANSFORMERS lore that will be
used as canon for future storylines in a way we could have only dreamed
of a few years ago. It is a testament to the success of the
TRANSFORMERS brand and a key element to the story we look forward to
telling in 2010 and beyond."
Transformers: War for Cybertron
features two distinct storylines: the AUTOBOT campaign tells a story of
heroism to save their home planet against overwhelming odds, and the
DECEPTICON campaign tells a story of an unquenchable thirst for power
to control the universe. For the first time in a TRANSFORMERS title,
fans will be able to play the game with their friends through
team-based online co-op, or go head to head in a variety of intense,
online multiplayer game modes. The game features a sci-fi art style
that introduces to fans the entire living, metallic world of CYBERTRON,
as well as all-new visualizations of the iconic TRANSFORMERS characters
in their original Cybertronian forms.
Transformers: War for
Cybertron is in development for the Xbox 360® video game and
entertainment system from Microsoft, PlayStation®3 computer
entertainment system, Windows PC, Wii™ and Nintendo DS™, and is not yet
rated by the ESRB.
For more information and to receive exclusive updates about the Transformers: War for Cybertron video game, visit www.TransformersGame.com.
Headquartered
in Santa Monica, California, Activision Publishing, Inc. is a leading
worldwide developer, publisher and distributor of interactive
entertainment and leisure products.
Activision Publishing
maintains operations in the U.S., Canada, the United Kingdom, France,
Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the
Netherlands, Australia, Russia, Japan, South Korea, China and the
region of Taiwan. More information about Activision and its products
can be found on the company's website, www.activision.com.
Cautionary
Note Regarding Forward-looking Statements: Information in this press
release that involves Activision Publishing's expectations, plans,
intentions or strategies regarding the future are forward-looking
statements that are not facts and involve a number of risks and
uncertainties. Activision Publishing generally uses words such as
"outlook," "will," "could," "would," "might," "remains," "to be,"
"plans," "believes," "may," "expects," "intends," "anticipates,"
"estimate," future," "plan," "positioned," "potential," "project,"
"remain," "scheduled," "set to," "subject to," "upcoming" and similar
expressions to identify forward-looking statements. Factors that could
cause Activision Publishing's actual future results to differ
materially from those expressed in the forward-looking statements set
forth in this release include, but are not limited to, sales levels of
Activision Publishing's titles, shifts in consumer spending trends, the
impact of the current macroeconomic environment, the seasonal and
cyclical nature of the interactive game market, Activision Publishing's
ability to predict consumer preferences among competing hardware
platforms, declines in software pricing, product returns and price
protection, product delays, retail acceptance of Activision
Publishing's products, adoption rate and availability of new hardware
(including peripherals) and related software, industry competition,
rapid changes in technology, industry standards and consumer
preferences, protection of proprietary rights, litigation against
Activision Publishing, maintenance of relationships with key personnel,
customers, licensees, licensors, vendors and third-party developers,
counterparty risks relating to customers, licensees, licensors and
manufacturers, domestic and international economic, financial and
political conditions and policies, foreign exchange rates and tax
rates, integration of recent acquisitions and the identification of
suitable future acquisition opportunities, and the other factors
identified in the risk factors section of Activision Blizzard's most
recent annual report on Form 10-K and any subsequent quarterly reports
on Form 10-Q. The forward-looking statements in this release are based
upon information available to Activision Publishing and Activision
Blizzard as of the date of this release, and neither Activision
Publishing nor Activision Blizzard assumes any obligation to update any
such forward-looking statements. Forward-looking statements believed to
be true when made may ultimately prove to be incorrect. These
statements are not guarantees of the future performance of Activision
Publishing or Activision Blizzard and are subject to risks,
uncertainties and other factors, some of which are beyond its control
and may cause actual results to differ materially from current
expectations.
The BBFC have posted several recent rating entries for Transformers Revenge of the Fallen, mainly connected to the tie-in computer game from Activision.
On the 3rd April they rated this dvd collection as PG. Its from Activision and contains Transformers Revenge of the Fallen cut scenes and gameplay footage as well as all three parts of the Transformers Generation One episodes "The Ultimate Doom".
On the 7th April the BBFC rated Future Publishing PSM 113 disc as a 15 which also includes some Transformers: Revenge of the Fallen content. The same publishers XBox World 360 also has a similar cover disc rated as 15 as well. Both of these publications follow on from last months 15 rating given to Future Publishings PSW coverdisc that also contained some Revenge of the Fallen content.
For those wondering about the actual movie, the only BBFC rating for that was on the 12th Feb when they rated the teaser trailer as PG for UK audiences.
Category: Transformers Merchandise
| Submitted by: quartz -
on: Thursday, 9th April 2009 at 11:07:51 BST
| Share:
| Discuss: Read on
Activision, Inc. (Nasdaq:ATVI) today announced record financial results for the first fiscal quarter ended June 30, 2007.
Net
revenues were $495.5 million, a 163% increase, as compared to net
revenues of $188.1 million reported for the first quarter last fiscal
year. Net income for the first fiscal quarter was $27.8 million, or
$0.09 earnings per diluted share, as compared to a net loss of $18.3
million, or a loss per share of $0.07 reported for the previous first
quarter. Excluding the impact of expenses related to equity-based
compensation, the company reported net income of $32.8 million and
earnings per diluted share of $0.11 for the first quarter. This
compares to a net loss of $14.7 million and loss per share of $0.05,
excluding the impact of expenses related to equity-based compensation
for the first quarter of last fiscal year.
Robert
Kotick, Chairman and CEO of Activision, stated, "During the quarter, we
shipped more than eight million units of new game releases worldwide
and for the first six months of the calendar year, Activision was the
#1 third-party U.S. publisher on the console and handheld platforms. As
a result of our strong performance, we are raising our fiscal year 2008
net revenue and earnings outlook and are increasing our fiscal year
operating margin outlook to a company record"
Kotick
continued, "Our focus on growing our strong franchises and next-
generation console leadership position is yielding superb results. We
intend to continue expanding our franchise portfolio, strengthening our
development capabilities and improving our operating efficiency over
the balance of the fiscal year. We believe this strategy will create
strengths and capabilities that should enable us to continue growing
our revenues, operating margin and earnings per share, as well as
increase our return on invested capital."
Business Highlights
Activision's
record first quarter performance was driven by strong consumer response
to its proven franchises, Guitar Hero II(TM), Spider-Man 3(TM) and
Shrek The Third(TM), as well as its new intellectual property
TRANSFORMERS: The Game, which was released in the U.S. during the
quarter.
According
to The NPD Group, during the quarter, Activision was the #1 U.S.
publisher on both the Xbox 360(TM) video game and entertainment system
and the PlayStation(R) 2 computer entertainment system. The company
also ranked as the #1 third-party publisher on the PLAYSTATION(R) 3
computer entertainment system and the Nintendo platforms in the U.S.
Activision grew its U.S. console and hand-held market share to 16.9%,
as compared with 8.5% over the same period last year.
Other
quarterly business highlights are as follows:
--
Guitar Hero II and Spider-Man 3 were two of the top-three best-selling
titles for the quarter in the U.S., according to The NPD Group. Guitar
Hero II was the #1 best-selling U.S. console game overall, and
Spider-Man 3 was the #3 best-selling U.S. console and handheld game.
--
Shrek The Third was the #1 kid's movie-based title in the U.S. for the
months of May and June combined, according to The NPD Group.
-- In the U.S., Activision was the #1 third-party handheld publisher, according to The NPD Group.
-- Activision's international publishing revenues grew 240% year over year.
--
In Europe, Spider-Man 3 was the #1 best-selling console and handheld
game for the quarter in the U.K., Germany and France, according to
Charttrack and Gfk.
--
On May 11, 2007, Activision completed its acquisition of DemonWare, the
leading provider of network middleware technologies for console and PC
games headquartered in Dublin, Ireland.
For the second quarter, Activision has already shipped
TRANSFORMERS: The Game internationally in connection with the film's
theatrical release and Guitar Hero(TM) Encore: Rocks The 80s(TM) for
the PlayStation 2 computer entertainment system. Activision also
expects to ship Enemy Territory(TM): Quake Wars on the PC.
Company Outlook
Today,
Activision increased its fiscal year 2008 net revenue and earnings per
share outlook. For the full fiscal year, the company expects net
revenues of $1.87 billion and earnings per diluted share of $0.51,
including the impact of equity-based compensation expense, compared to
the company's previous fiscal year outlook of $1.8 billion in net
revenues and earnings per diluted share of $0.45. Excluding the impact
of equity-based compensation expense, the company expects earnings per
diluted share of $0.61.
For
the second quarter, the company expects net revenues of $250 million
and a loss per share of $0.04, including the impact of equity-based
compensation expense. Excluding the impact of equity-based compensation
expense, the company expects a loss per share of $0.03.
Conference Call
Today
at 4:30 p.m. EDT, Activision's management will host a conference call
and Webcast to discuss its first quarter fiscal year 2008 results and
outlook. The company welcomes all members of the financial and media
communities to visit the "Investor Relations" area of www.activision.com to listen to the conference call via live Webcast or to listen to the call live by dialing into
(719) 457-2699 in the U.S.
Non-GAAP Financial Measures
Activision
provides net earnings (loss) per share data both including and
excluding the impact of expenses related to stock options, employee
stock purchase plans, restricted stock awards and other share-based
compensation and the associated tax benefits.
Prior
to April 1, 2006, Activision accounted for equity-based compensation
under Accounting Principles Board, Opinion No. 25, "Accounting for
Stock Issued to Employees" ("APB No. 25"). In accordance with APB No.
25 the company historically used the intrinsic value method to account
for equity-based compensation. As of April 1, 2006, the company
accounts for equity-based compensation using the fair value method
under Statement of Financial Accounting Standards No. 123 (revised
2004), "Share Based Payment" ("FAS 123R").
Net
earnings (loss) per share excluding the impact of expenses related to
equity-based compensation is not determined in accordance with
generally accepted accounting principles (GAAP), and the exclusion of
those amounts has the effect of increasing non-GAAP earnings per share
by that same amount per share as compared to GAAP earnings per share
for the period. Activision recognizes that there are limitations
associated with the use of this non-GAAP financial measure as it does
not reflect all of the expenses associated with our results as
determined in accordance with GAAP and may reduce comparability to
other companies that calculate similar non-GAAP measures differently.
Management compensates for the limitations resulting from the exclusion
of expenses related to stock-based compensation by considering the
amount and impact of equity-based compensation expenses separately and
by considering the company's GAAP as well as non-GAAP results and, in
this release, by presenting the most comparable GAAP measure, net
income (loss), directly ahead of non-GAAP net income (loss) in this
release and by providing a reconciliation that shows and describes the
adjustments made in the accompanying tables. Management does not
believe the limitations resulting from this exclusion are material,
particularly when this non-GAAP financial measure is disclosed with its
most comparable GAAP financial measure, net income (loss). Management
believes that the presentation of this non-GAAP financial measure
provides investors with additional useful information to measure the
company's financial performance because it allows for a better
comparison of results in the periods reported herein to those in
historical periods.
This
non-GAAP financial measure should be considered in addition to, not as
a substitute for or superior to, financial measures determined in
accordance with GAAP. Non-GAAP net earnings (loss) do not include
certain expenses required to be recorded in order to present earnings
in accordance with GAAP. This non-GAAP financial measure is not based
on a comprehensive set of accounting rules or principles and the term
non-GAAP net earnings (loss) does not have a standardized meaning.
Therefore, other companies may use the same or similarly named measure
but exclude different items, which may not provide investors a
comparable view of the company's performance in relation to other
companies in the same industry.
SOURCE: Activision, Inc.
Category: Transformers Merchandise
| Submitted by: quartz -
on: Friday, 3rd August 2007 at 08:41:41 BST
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We received the following press release from Activision regarding their first quarter sales. Including in the eight million units that were shipped, 1 million units of Transformers: The Game. Here's the full release:
Activision Ships More Than Eight Million Units Worldwide During First Quarter Fiscal Year 2008
SANTA MONICA, Calif., Jul 10, 2007 (BUSINESS WIRE) -- Activision, Inc. (Nasdaq:ATVI) announced today that during the first quarter of fiscal year 2008, the company shipped more than four million units of Spider-Man 3(TM), two million units of Shrek the Third(TM), approximately one million units of TRANSFORMERS: The Game and more than one million units of Guitar Hero II(TM).
As a result, the company now expects that its financial results for the first quarter fiscal year 2008 will exceed its previously reported outlook on May 31, 2007.
"We are pleased with the strong worldwide consumer response to our three movie-based games - Spider-Man 3, Shrek The Third and TRANSFORMERS: The Game - as well as the launch of Guitar Hero II on the Xbox 360(TM)," stated Robert Kotick, Chairman and CEO, Activision, Inc.
Activision expects to announce its first quarter fiscal 2008 earnings results in early August.
Separately, Activision confirmed that the company w ill webcast remarks made by its senior management during a corporate presentation to analysts at the E3 Media & Business Summit on Tuesday, July 10, 2007 at 12:30 pm PDT (3:30 pm EDT). To access the webcast, please log on to www.activision.com or http://phx.corporate-ir.net/playerlink.zhtml?c=60455&s=wm&e=1588763
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Scandinavia, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision's expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. In this release they are identified by references to dates after the date of this release and words such as "will," "will be," "remains," "to be," "plans," "believes", "may", "expects," "intends," and similar expressions. These risks and uncertainties include, but are not limited to, the further implementation, acceptance and effectiveness of the remedial measures recommended or adopted by the special sub-committee of independent directors established in July 2006 to review Activision's historical stock option granting practices, the board and Activision; the outcome of the SEC's formal investigation and the derivative litigation filed in Ju ly 2006 against certain current and former directors and officers of Activision relating to Activision's stock option granting practices, and the possibility that additional claims and proceedings will be commenced, including additional stockholder litigation, employee litigation, and additional action by the SEC and/or other regulatory agencies. Other factors that could cause Activision's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, without limitation, other litigation (unrelated to stock option granting practices), sales of Activision's titles, shifts in consumer spending trends, the seasonal and cyclical nature of the interactive game market, Activision's ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision's pro ducts, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, maintenance of relationships with key personnel, customers, vendors and third-party developers, international economic and political conditions, integration of recently acquired subsidiaries and identification of suitable future acquisition opportunities, limitations on our ability to issue stock and options, foreign exchange rate changes, and the risks identified in Activision's most recent annual report on Form 10-K and recent reports on Form 8-K.
The forward-looking statements in this release are based upon information available to Activision as of the date of this release, and Activision assumes no obligations to update any such forward-looking statement. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of future performance and are subject to risks, uncertainties and other factors, some of which are beyond our control and may cause actual results to differ materially from our current expectations.
SOURCE: Activision, Inc.
Category: Transformers Merchandise
| Submitted by: quartz -
on: Tuesday, 10th July 2007 at 12:42:40 BST
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The Battle for Earth Begins as TRANSFORMERS: The Game Rolls out to Retail Stores Today
Gamers Control the Outcome of the Planet as They Choose to Protect It as AUTOBOTS or Destroy It as DECEPTICONS
SANTA MONICA, Calif., Jun 26, 2007 (BUSINESS WIRE) -- The fate of the world is in gamers' hands with the announcement that TRANSFORMERS: The Game from Activision, Inc. (Nasdaq:ATVI), under license from HPG, the licensing division of Hasbro, Inc., has shipped to retail stores nationwide. Timed to the highly anticipated theatrical release of the "TRANSFORMERS" live-action feature film from DreamWorks Pictures and Paramount Pictures, the game allows players to experience the unstoppable power and massive scale of the AUTOBOTS and DECEPTICONS in an epic battle for Earth.
"TRANSFORMERS: The Game lets you choose your side - Autobots or Decepticons - to either protect or destroy Earth," said Will Kassoy, senior vice president of global brand management, Activision, Inc. "The game features fully destructible environments, an army of playable characters, split second changes from robot to vehicle form and a storyline that goes beyond the film to include some elements from t he property's long history that will also appeal to Generation 1 fans."
"The Activision team has done an outstanding job of replicating the live-action movie scale and realism into TRANSFORMERS: The Game," said Jeff Burdeen, Vice President of Digital Media for HPG. "Across the current and next-generation platforms, gamers will have an awesome TRANSFORMERS experience from the amazing vehicle-to-robot changes to the heart-pounding action."
In TRANSFORMERS: The Game for the consoles and PC, players are presented with dual campaigns as they choose from an unprecedented line-up of characters including OPTIMUS PRIME, MEGATRON, IRONHIDE, STARSCREAM, BUMBLEBEE and more. Gamers must master each character's unique weapons, moves and instantaneous conversions from robot to vehicle mode as they rampage through fully interactive and destructible environments in their quest to protect or destroy Earth.
The Nintendo DS(TM) offers two completely different games, TRANSFO RMERS: AUTOBOTS and TRANSFORMERS: DECEPTICONS. Both titles enable players to engage in the "AllSpark Wars" through Nintendo(R) Wi-Fi Connection where they must help their side win the global conflict between AUTOBOTS and DECEPTICONS via daily challenge missions and global player stats comparisons. Each Nintendo DS game features 20 unique story missions plus more than 20 challenge missions as well as local wireless multiplayer modes for up to four players.
The PSP(R) (PlayStation(R) Portable) system version of TRANSFORMERS: The Game features more than 20 playable TRANSFORMERS characters with three combat modes and 19 story-based missions that have players playing both AUTOBOTS and DECEPTICONS as they progress through the game. In addition, gamers can battle in four-player Ad Hoc wireless competitions including Deathmatch, Team Deathmatch, Ascension Rites (king of the hill) and Secure the Energon (capture the flag), in more than 10 multiplayer arenas.
TRANSFORMER S: The Game was developed by Traveller's Tales for the Xbox 360(TM) video game system from Microsoft, PLAYSTATION(R)3 computer entertainment system, Wii(TM) home video game system from Nintendo, PlayStation(R)2 computer entertainment system and PC, and is rated "T" (Teen) by the ESRB. The PSP system version was developed by Savage Entertainment and is currently rated "E 10+" (Everyone 10 and older - Violence) by the ESRB. Two unique games for Nintendo DS, TRANSFORMERS: AUTOBOTS and TRANSFORMERS: DECEPTICONS, were developed by Vicarious Visions and are rated "E 10+" (Everyone 10 and older - Violence) by the ESRB. For more information about the game, visit http://www.transformersgame.com/.
TRANSFORMERS: The Game press kit assets are available at http://pressroom.activision.com where media can download press materials and art assets.
BradyGames' TRANSFORMERS: The Game Official Strategy Guide is availa ble at electronics, book, and software retailers nationwide, and online at www.bradygames.com.
About HPG
HPG, the licensing division of Hasbro, Inc. (NYSE:HAS), translates one of the industry's richest portfolios of brands into a world of fun and excitement for children and adults globally. Through a host of publishing, digital media, lifestyle and entertainment platforms, HPG is able to surround fans worldwide with consumer products that expand Hasbro's core brands, such as TRANSFORMERS, LITTLEST PET SHOP, MY LITTLE PONY, MONOPOLY, G.I. JOE, TONKA and PLAYSKOOL.
About HASBRO
Hasbro (NYSE: HAS) is a worldwide leader in children's and family leisure time entertainment products and services, including the design, manufacture and marketing of games and toys ranging from traditional to high-tech. Both internationally and in the U.S., its PLAYSKOOL, TONKA, MILTON BRADLEY, PARKER BROTHERS, TIGER and WIZARDS OF THE COAST brands and products provide the highest quality and most recognizable play experiences in the world.
About Activision, Inc.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. Founded in 1979, Activision posted net revenues of $1.5 billion for the fiscal year ended March 31, 2007.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Scandinavia, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision's expectations, plans, intentions or strategi es regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties. In this release they are identified by references to dates after the date of this release and words such as "will," "will be," "remains," "to be," "plans," "believes", "may", "expects," "intends," and similar expressions. These risks and uncertainties include, but are not limited to, further action by the Nasdaq Listing and Hearing Review Council relating to the continuation of the listing of Activision's common stock on the Nasdaq market; the completion of work by Activision management and Activision's auditors on the restatement of Activision's financial statements in response to the findings of the special sub-committee of independent directors established in July 2006 to review our historical stock option granting practices; the completion and filing of overdue quarterly reports and amendments to a previously filed quarterly report with the SEC; the further implementation, acceptance and effectiveness of the remedial measures recommended or adopted by the sub-committee, the board and the Activision; the outcome of the informal inquiry opened by the SEC in July 2006 and the derivative litigation filed in July 2006 against certain current and former directors and officers of the Activision relating to the Activision's stock option granting practices, and the possibility that additional claims and proceedings will be commenced, including additional stockholder litigation, employee litigation, and additional action by the SEC and/or other regulatory agencies. Other factors that could cause the Activision's actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, without limitation, other litigation (unrelated to stock option granting practices), sales of the Activision's titles, shifts in consumer spending trends, the seasonal and cyclical nature of the interactive game market, the Activision's ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of the Activision's products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, maintenance of relationships with key personnel, customers, vendors and third-party developers, international economic and political conditions, integration of recently acquired subsidiaries and identification of suitable future acquisition opportunities, limitations on our ability to issue stock and options, foreign exchange rate changes, and the risks identified in the Activision's most recent annual report on Form 10-K/A and recent reports on Form 8-K. The forward-looking statements in this release are based upo n information available to the Activision as of the date of this release, and the Activision assumes no obligations to update any such forward-looking statement. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of future performance and are subject to risks, uncertainties and other factors, some of which are beyond our control and may cause actual results to differ materially from our current expectations.
TRANSFORMERS and all related characters are trademarks of Hasbro and are used with permission. (C) 2007 Hasbro. All Rights Reserved.
SOURCE: Activision, Inc.
Category: Transformers Merchandise
| Submitted by: quartz -
on: Tuesday, 26th June 2007 at 13:55:03 BST
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Activision will be at The London Expo Show with a display of their Transformers The Game, giving you the chance to have a play. Well known Transformers fan and dealer Paul Hitchins will be there, trading as The Spacebridge, to fulfil your Transformers toy fix.
Category: Transformers Merchandise
| Submitted by: Moonbug -
on: Thursday, 24th May 2007 at 21:50:04 BST
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Hasbro Inc submitted a trademark application for
MARK ONLY
with the USPTO on the Wednesday, 30th November -0001. The mark was submitted within the category
and currently has as status of .
Choose Your Fate
We loved the Transformers Choose Your Fate books as kids, and even wrote a text adventure in their style for an old version of Transformers At The Moon. Here you can find images from these puzzle-books, both UK and US ....
Ep 5: Enter Meltdown
The super-villan Meltdown is born when scientist and television personality Promethus Black has an accident in his lab, turning his body into acid. ....
OTFCC 2003 (USA)
We loved the Transformers Choose Your Fate books as kids, and even wrote a text adventure in their style for an old version of Transformers At The Moon. Here you can find images from these puzzle-books, both UK and US ....
US Sheet 1
The scans contained within this gallery are taken from our own Transformers toysheet collection. This is the first US Transformers toysheet. ....
Transformers Animated
The instruction scans contained within this gallery with the TF08.net watermark were originally from the Chinese TF08 website. They have been added here as a mirror. ....
Visit the Portal area
of this website for the members only features. To become a
member, visit the message board.
Transformers At The Moon is a fan created website regarding those Robots In Disguise from Hasbro Inc and TakaraTomy
better known as The Transformers. This website was established in October 1999 and has been running ever since.
You can use Transformers At The Moon for such things as transformers toys,transformers figures,transformers movie,optimus prime,megatron,bumblebee,unicron,transformers cartoon,transformers comics
Transformers Toys - Transformers At The Moon - www.transformertoys.co.uk