SANTA
MONICA, Calif., Dec. 16 /PRNewswire-FirstCall/ -- Experience the
legendary battle between the AUTOBOTS and DECEPTICONS as Activision
Publishing, Inc. (Nasdaq: ATVI) announced today that Transformers™: War
for Cybertron is in development by award-winning High Moon Studios.
Based on Hasbro's legendary TRANSFORMERS property, the game takes
players to the TRANSFORMERS characters' home planet of CYBERTRON for a
new look into the epic story of the grand civil war that spawned one of
the most brutal rivalries of all time.
"Transformers: War for
Cybertron is an origins story, taking players on a gripping,
adrenaline-fueled journey that precedes the TRANSFORMERS characters'
arrival on Earth," said Rob Kostich, head of marketing, licensed
products, Activision Publishing, Inc. "The game transports players to a
living, metallic planet where they will battle as giant converting
robots in single player, online co-op or head-to-head multiplayer
matches that are fully immersive from start to finish."
"For
the first time, Hasbro is working with Activision to drive the
TRANSFORMERS fiction forward into new story arcs, demonstrating pivotal
moments in Transformers history that defined who they are," said Aaron
Archer, Senior Design Director, Hasbro. "This remarkable video game
helps us to tell a critical event in TRANSFORMERS lore that will be
used as canon for future storylines in a way we could have only dreamed
of a few years ago. It is a testament to the success of the
TRANSFORMERS brand and a key element to the story we look forward to
telling in 2010 and beyond."
Transformers: War for Cybertron
features two distinct storylines: the AUTOBOT campaign tells a story of
heroism to save their home planet against overwhelming odds, and the
DECEPTICON campaign tells a story of an unquenchable thirst for power
to control the universe. For the first time in a TRANSFORMERS title,
fans will be able to play the game with their friends through
team-based online co-op, or go head to head in a variety of intense,
online multiplayer game modes. The game features a sci-fi art style
that introduces to fans the entire living, metallic world of CYBERTRON,
as well as all-new visualizations of the iconic TRANSFORMERS characters
in their original Cybertronian forms.
Transformers: War for
Cybertron is in development for the Xbox 360® video game and
entertainment system from Microsoft, PlayStation®3 computer
entertainment system, Windows PC, Wii™ and Nintendo DS™, and is not yet
rated by the ESRB.
For more information and to receive exclusive updates about the Transformers: War for Cybertron video game, visit www.TransformersGame.com.
About HASBRO
Hasbro,
Inc. (NYSE: HAS) is a worldwide leader in children's and family leisure
time products and services with a rich portfolio of brands and
entertainment properties that provides some of the highest quality and
most recognizable play and recreational experiences in the world. As a
brand-driven, consumer-focused global company, Hasbro brings to market
a range of toys, games and licensed products, from traditional to
high-tech and digital, under such powerful brand names as TRANSFORMERS,
PLAYSKOOL, TONKA, MILTON BRADLEY, PARKER BROTHERS, CRANIUM and WIZARDS
OF THE COAST. Come see how we inspire play through our brands at http://www.hasbro.com. © 2009 Hasbro, Inc. All Rights Reserved.
About Activision Publishing, Inc.
Headquartered
in Santa Monica, California, Activision Publishing, Inc. is a leading
worldwide developer, publisher and distributor of interactive
entertainment and leisure products.
Activision Publishing
maintains operations in the U.S., Canada, the United Kingdom, France,
Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the
Netherlands, Australia, Russia, Japan, South Korea, China and the
region of Taiwan. More information about Activision and its products
can be found on the company's website, www.activision.com.
Cautionary
Note Regarding Forward-looking Statements: Information in this press
release that involves Activision Publishing's expectations, plans,
intentions or strategies regarding the future are forward-looking
statements that are not facts and involve a number of risks and
uncertainties. Activision Publishing generally uses words such as
"outlook," "will," "could," "would," "might," "remains," "to be,"
"plans," "believes," "may," "expects," "intends," "anticipates,"
"estimate," future," "plan," "positioned," "potential," "project,"
"remain," "scheduled," "set to," "subject to," "upcoming" and similar
expressions to identify forward-looking statements. Factors that could
cause Activision Publishing's actual future results to differ
materially from those expressed in the forward-looking statements set
forth in this release include, but are not limited to, sales levels of
Activision Publishing's titles, shifts in consumer spending trends, the
impact of the current macroeconomic environment, the seasonal and
cyclical nature of the interactive game market, Activision Publishing's
ability to predict consumer preferences among competing hardware
platforms, declines in software pricing, product returns and price
protection, product delays, retail acceptance of Activision
Publishing's products, adoption rate and availability of new hardware
(including peripherals) and related software, industry competition,
rapid changes in technology, industry standards and consumer
preferences, protection of proprietary rights, litigation against
Activision Publishing, maintenance of relationships with key personnel,
customers, licensees, licensors, vendors and third-party developers,
counterparty risks relating to customers, licensees, licensors and
manufacturers, domestic and international economic, financial and
political conditions and policies, foreign exchange rates and tax
rates, integration of recent acquisitions and the identification of
suitable future acquisition opportunities, and the other factors
identified in the risk factors section of Activision Blizzard's most
recent annual report on Form 10-K and any subsequent quarterly reports
on Form 10-Q. The forward-looking statements in this release are based
upon information available to Activision Publishing and Activision
Blizzard as of the date of this release, and neither Activision
Publishing nor Activision Blizzard assumes any obligation to update any
such forward-looking statements. Forward-looking statements believed to
be true when made may ultimately prove to be incorrect. These
statements are not guarantees of the future performance of Activision
Publishing or Activision Blizzard and are subject to risks,
uncertainties and other factors, some of which are beyond its control
and may cause actual results to differ materially from current
expectations.
HASBRO and its logo, TRANSFORMERS and all
related characters are trademarks of Hasbro and are used with
permission. © 2010 Hasbro. All Rights Reserved. Game © 2010 Activision
Publishing, Inc. Activision is a registered trademark of Activision
Publishing, Inc. All rights reserved.
All other trademarks and trade names are the properties of their respective owners.
SOURCE Activision Publishing, Inc.