Pursuit of... ENERGON!
02-22-2011, 11:36 PM
Post: #9
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Re: Pursuit of... ENERGON!
Yes, Outback is amazing. I do loves me some Brawn, but Outback is cool too.
Nice choices, Brawn. Love the fact that Magnus is only turning up because of Galvatron, and that prowl had been deployed to cover for his lameness. I also liked you putting Screamer in the Arctic, Streaker. Serves him right! He's got a right pack of chumps to work with too. Been giving this some thought all day so now for the Decepticons: Urban: 1. Shockwave - because he's the logicial choice to lead the Decepticons to victory - obviously! 2. Iguanus - I agree with Streaker- a terror trooper to sow panic, plus it's like a min-Godzilla attacking. Inner cycle mode great for street patrols and beating the Autobots at their own game. 3. Horri-Bull - solid ground trooper. Good for causing general destruction. 4. Motormaster - the king of the road in a city = sold! This guy could match any Autobot on the streets - except for maybe Prime! 5. Kickback - super spy to infiltrate the city ahead of the others. Jungle: 1. Scourge - hunter/tracker. Fearsome and eager to prove to Galvatron that he is more than 2nd string to Cyclonus. 2. Bomb-Burst - (jungle) Predator - superb for stalking prey in the dense vegetation. Plus the canopy would block out a lot of sunlight, making him super effective during the day too. 3. Snarler - an underrated soldier. Brings some heavy firepower and unique abilities such as being able to saboutage enemy fuel lines. 4. Skullcruncher - same as Streaky said - just an ace jungle warrior. You need this guy for the water assault the same way the Autobots need Sludge. 5. Longhaul - he'd complain all the time, but someone needs to do the heavy lifting as the 'Cons clear a path through the jungle. Desert: 1. Cyclonus - just the kind of unstoppable hard ass you need in a desert fight. The other Cons would be terrified of him too. 2. Divebomb - aerial recon and support. 3. Cindersaur - just when the Autobots thought the desert couldn't get any hotter... 4. Nautilator - this guy is such a screw up, he accidentally turned up for the wrong mission - DOH! 5. Swindle - jeep mode for desert conditions, if nothing rlse he'll profit from either the broken bodies of Autobots or Decepticons. Arctic: 1. Snaptrap - cruel, evil *******. The only guy who can keep the other four in line. Plus he has the unquantifiable turtle power. 2. Icepick - demolitions, rock hard outter shell and sharp claws for hacking though ice. 3. Tantrum - fuel carrier for isolated missions. Tough enough to survive the weather conditions and badass in a fight. 4. Octopunch - 'cause he's the greatest. In fact he could do all four of these missions himself - at the same time! 5. Blast Off - air support - death from (high) above! HamStar Customs - Mighty Muggs, Vinyl & More. Not currently accepting commissions, will update when open for orders again. |
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